ReLiftDense 3D Tracking as Lifted Trajectory Repair

1Technion – Israel Institute of Technology, 2NVIDIA
*Equal contribution

TL;DR: ReLift turns 2D tracks and 3D depth estimates into accurate 3D trajectories by repairing lifting errors and completing motion through occlusion. One geometry-only model works across trackers and geometry models

Abstract

Dense 3D tracking from monocular video requires establishing point correspondences over time, estimating their depth, and inferring their trajectories during occlusion. Existing methods typically learn these tasks jointly, a demanding objective given the scarcity of 4D supervision. We show that strong pretrained 2D trackers and 3D geometry models provide an effective foundation: lifted trajectories, with occluded segments simply interpolated, already rival dedicated 3D trackers using the same geometry. However, lifted trajectories inherit correspondence and depth errors, and under occlusion, their depth comes from the occluder rather than the tracked point. We introduce ReLift, an efficient feed-forward framework that recasts dense 3D tracking as geometric trajectory repair and completion. At its core, a trajectory corrector alternates attention along and across trajectories to preserve reliable observations, repair corrupted positions, and complete missing motion. Using only geometric inputs allows us to train directly on 3D trajectories with simulated lifting errors, decoupling training from images and from any specific tracker or geometry model. Concentrating 4D supervision on trajectory refinement yields a reusable model that consistently improves lifted trajectories across trackers and geometry providers without retraining, so it benefits directly from future advances in either component. On WorldTrack [1], ReLift achieves state-of-the-art mean accuracy, improving on the strongest baselines by 2.1 APD on all points and 3.0 on dynamic points, with faster configurations remaining competitive with leading 3D trackers while running 2.7–4.4× faster than 4RC [2].

Interactive Demo

Select a scene and drag to orbit. Inputs: CoWTracker [3] tracks (AllTracker [5] for swing) and VGGT-Ω [4] geometry.

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More Results

Our 3D tracks rendered from a novel viewpoint (CoWTracker [3] + VGGT-Ω [4]).

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ReLift (Ours)

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Method

Pretrained models provide 2D tracks, depth and cameras. ReLift lifts the tracks into 3D and applies attention along and across trajectories to predict 3D residuals, which are added to the initial trajectories to repair errors and complete occluded segments. Trained on 3D trajectories with simulated lifting errors, the corrector uses geometry alone and works across trackers and geometry models without retraining.

3D Tracking Comparison

We compare on videos from DAVIS [6] and DyCheck [7], rendering each method's 3D tracks from the same novel viewpoint. Ours: CoWTracker [3] + VGGT-Ω [4].

Input Video

TrackCraft3R [8]

V-DPM [9]

4RC [2]

ReLift (Ours)

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TrackCraft3R [8]

V-DPM [9]

4RC [2]

ReLift (Ours)

Input Video

TrackCraft3R [8]

V-DPM [9]

4RC [2]

ReLift (Ours)

Input Video

TrackCraft3R [8]

V-DPM [9]

4RC [2]

ReLift (Ours)

Input Video

TrackCraft3R [8]

V-DPM [9]

4RC [2]

ReLift (Ours)

Correcting the Lift

Move the pointer across the right video: the naive lift (left of the divider) against our repaired tracks (right).

Input Video

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LiftOurs

BibTeX

@misc{singer2026reliftdense3dtracking,
      title={{ReLift}: Dense {3D} Tracking as Lifted Trajectory Repair},
      author={Assaf Singer and Maroun Khriesh and Noam Rotstein and Yoni Kasten and Or Litany},
      year={2026},
      eprint={2610.42136},
      archivePrefix={arXiv},
      primaryClass={cs.CV},
      url={https://arxiv.org/abs/2610.42136},
}

References

  1. Haiwen Feng, Junyi Zhang, Qianqian Wang, Yufei Ye, Pengcheng Yu, Michael J. Black, Trevor Darrell, Angjoo Kanazawa. “St4RTrack: Simultaneous 4D Reconstruction and Tracking in the World.” ICCV 2025.
  2. Yihang Luo, Shangchen Zhou, Yushi Lan, Xingang Pan, Chen Change Loy. “4RC: 4D Reconstruction via Conditional Querying Anytime and Anywhere.” ICML 2026.
  3. Zihang Lai, Eldar Insafutdinov, Edgar Sucar, Andrea Vedaldi. “CoWTracker: Tracking by Warping instead of Correlation.” CVPR 2026.
  4. Jianyuan Wang, Minghao Chen, Shangzhan Zhang, Nikita Karaev, Johannes Schönberger, Patrick Labatut, Piotr Bojanowski, David Novotny, Andrea Vedaldi, Christian Rupprecht. “VGGT-Ω.” CVPR 2026.
  5. Adam W Harley, Yang You, Xinglong Sun, Yang Zheng, Nikhil Raghuraman, Yunqi Gu, Sheldon Liang, Wen-Hsuan Chu, Achal Dave, Suya You, et al. “Alltracker: Efficient dense point tracking at high resolution.” ICCV 2025.
  6. Federico Perazzi, Jordi Pont-Tuset, Brian McWilliams, Luc Van Gool, Markus Gross, Alexander Sorkine-Hornung. “A benchmark dataset and evaluation methodology for video object segmentation.” CVPR 2016.
  7. Hang Gao, Ruilong Li, Shubham Tulsiani, Bryan Russell, Angjoo Kanazawa. “Monocular dynamic view synthesis: A reality check.” NeurIPS 2022.
  8. Jisu Nam, Jahyeok Koo, Soowon Son, Jaewoo Jung, Honggyu An, Junhwa Hur, Seungryong Kim. “TrackCraft3R: Repurposing Video Diffusion Transformers for Dense 3D Tracking.” arXiv:2605.12587, 2026.
  9. Edgar Sucar, Eldar Insafutdinov, Zihang Lai, Andrea Vedaldi. “V-DPM: 4D Video Reconstruction with Dynamic Point Maps.” arXiv:2601.09499, 2026.